
After creating all the contours on separate elevation planes, you may need to create guide curves by running a Fit Spline through a couple common points in all the contours. OS is having trouble mapping the very different shape of the outline to that of the contour. The hiccup I came across is the corner in the guitar outline. If you're creating a solid loft, you can use sketch regions instead of curves. I don't think you need to create a composit curve.
Dimension and locate the image so that it overlaps your reference geometry (guitar outline). Open a new sketch and insert the image file. Create the image file you want, preferrably with dark lines on a white background. In this case it was the outline from the DXF. Insert a sketch with some sizing geometry. Here are my steps to get the image into OS If anyone is at all interested in my struggles, I can share the. I can't seem to do that with the spline based tracings. My intent was to create the body outline and the subsequent contour lines on different planes and then loft between them to create the complex archtop shape. Taking a different approach, I was able to import the body and contour lines as a single dwg and attempted to use that as a basis to trace the body and contour lines using the spline tool, but I'm left with splines that I can't seem to convert to a single curves. Even then, the sketch shows the body as hundreds of connected points rather than a single smooth continuous curve. pdf is a pain) and that seems to work to allow import into a sketch, but I am limited with that sketch. I've stripped out all but the body outline (and editing the. However, when I try to import it into a sketch, I get a "too many entities" error.
There are many stated dimensions, but not for the basic curves of body. The intent of these plans is to create full scale templates for tracing onto wood. So, I bought a set of full scale plans in. I want to create a part that I can ultimately use to drive a cnc mill to carve the top and back and use as a basis for further modified tops/backs. For those that don't know, an archtop has a very complex curvature for the top and back.
I'm trying to create an archtop guitar body part based on a set of purchased plans. I'll try to make this short by stating the end goal and the resources available to me to get there.